![]() ![]() But you can return to discovery research anytime you need to. It appears from the above that discovery research works especially well when done prior to design itself before efforts are wasted. If your assumptions make you do a wrong thing or a right thing but in the wrong way, this stage is your chance to figure things out. To beat the uncertainty, you’re googling and doing qualitative interviews to collect and analyze information about the app, its audience, and intended market.ĭiscovery helps to clarify the goal and the direction of further movements. The discovery phase is a way to deal with the uncertainty that is inevitable at the onset of any project. Let’s look at each of the phases in detail, and see how they fit into the overall product design project timeline. We can split our research into four phases according to our intent - to discover, to explore, to test, and to listen to the reaction. Finally, you can ask for feedback when everything is ready to see if any improvements need to be made. ![]() Or you need to test the product prototype to see whether you’re moving in the right direction in terms of usability. Say, you might want to get a sense of your users’ problem to solve it via your app. At different stages of product development, you need different insights. The first step here is to clarify what knowledge you are looking for. #Unix processes states series#When you face a challenge to design or redesign an app, you need to string a series of such specific studies into a system that will help to gain all the knowledge you need to get the job done. If you need some tips for running a specific study, check out this UX research plan template, it digs much deeper into this topic. #Unix processes states how to#Decide how to deal with ethical issues, and.A convenient way to identify those steps provides a DECIDE framework, that stands for the six steps in conducting user research for effective UX: Every study is a set of steps, whether it is a usability test, benchmark study, or user interview. The research process consists of single studies we conduct to learn something new. What are the 4 stages of UX research process? Now, when we understand the approximate path, let’s see what elements it consists of. With every new loop, we’re getting closer to our goal - the perfect fit between the product and the audience’s needs. Then keep lurking around, again and again, gradually adding new insights, validating or discarding our assumptions, and making more connections, checking if each idea is consistent (or inconsistent) with the users’ expectations. We start with wide discovery research when we know nothing about the product, the audience, and the market to learn a few rough ideas on the topic, then spiral back, making connections between the ideas. Let’s better make our research process model look like a spiral with many loops. But a closed loop as a route gives us a migraine. Thus, the UX discovery studies feel more like a loop, where you discover, define, design, and rerun it all one more time. Every time we at Eleken write an article like the one you’re reading, or a case study about a new product Eleken’s team has designed, we’re trying to stretch out the research our designers have done into a chain of steps.Īnd every time designers argue that they are rather buzzing around their research subject than moving from point A to point B. Seems like any process can be shown as a line. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |